A new pong game for GBA. This time a conversation by Tim Cowley: Total effort put into this project: 20 hours. There’s nothing fancy here, I’m afraid, no palette animation or tilemaps, no sound or dynamic lighting. Not even sprites. Just some simple animation, input, and state. Still, it’s fun to play. ^_^ http://www.gbadev.org
JyCet updated one of his games. Thanks to JyCet himself for the news.http://anthologie.emu-france.com
The source code of the port of Handy, the Atari Lynx emulator written by Keith Wilkins, is available for download for the Sega Dreamcast and the GP32. There are no binary downloads as it wouldn’t make sense because of the lack of a filerequester and other things which make an emulator actually usable. If you release a version of the [&hellip
Antony David Lord informed me that Dragon Tiles has been updated to version 2. Dragon Tiles is a sliding puzzle game. Source (DragonBASIC) is avaliable as well.http://www.dragonbasic.com
Keeper is a little proggie for the Nintendo Gameboy Advance that allows you to keep notes. You can use it to record phone numbers, email addresses, appointments, etc. Keeper has been designed to use as little space as possible, so you have plenty of room for other games/apps.http://fearware.net
A new version… even not one hour ago v0.091 has been released… Changes for v0.092: Release 9.2———–NEW:Left-shoulder will toggle into keyboard mode, or back to the last mode. (Much like select toggles frameskip, or right shoulder toggles cursor/mouse in those modes). Bear in mind if you use left-shoulder to toggle to keyboard, and then hti select to go to fameskip, [&hellip
I wonder if the author of this emulator has a private life 🙂 v0.091 is out! The changes: Release 009.1————-CHG:Savestates are incompatable with them from 009! I’d open them up and do an in-game disk-save if you can before going to 009.1!NEW:You now get 8 savestate slotsNEW:In the file picker, it now shows the filename of Disk A beside the [&hellip
I’ve ported Handy, the Atari Lynx emulator, to the GP32. At its current state, it just works (quite slow), nothing more and nothing less. As I most likely won’t have the time to work on it any more, I’m planning to release the sources very soon so that someone else can pick it up. As a bonus, I’m going to [&hellip
Just recieved this e-mail from Adriano: Hi,www.zonegn.com have 100.000 hits and For the occasion, a Big Surprise for all the GBA community.THE PROJECT FUTURE QUEST OLD BATTLE DEMO3 Invocations( Neptune, Isis&Dark Djinn )3 Characters Players6 SpellsTo download the rom at http://www.zonegn.com(Remember: this demo is from a the old battle engine March 2002)- Enjoy !Adriano BaglioZoneGN http://www.zonegn.com
Demonstration of 3D Lighting in 256 color mode 4, using a 256*32 entry color lookup table. Needs some serious optimization.http://www.gbadev.org

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