Fort Apocalypse has updated his game “Titan Diamonds” once again.
Changes:
now you don’t move, you only shoot when firing. much less frustrating.
note ships bounce off each other properly from 1.0 on.
map changes.
Fort Apocalypse has updated his game “Titan Diamonds” once again.
Changes:
now you don’t move, you only shoot when firing. much less frustrating.
note ships bounce off each other properly from 1.0 on.
map changes.
You must race around the screen and collect the Atari Cartridges that appear before they are beamed away by rival Alien Collectors. As you race around the screen you must avoid obstacles and the roving Bee. The Bee won’t kill you but it may slow you down.
After collecting ten cartridges you will travel in your spaceship to the next level. Your ship is still damaged so you will have to take the long way. Keep on the lookout for an EXTREMELY RARE Cartridge. They are worth more then the normal carts.
There are rumours of a horribly mutated collector by the name of Atari Charles. It is unknown whether the mutation was caused by being Canadian or if it is the result of a radioactive E.T. Prototype that he dug up in the desert . Regardless, If you see him then grab the cartridge!
Seemo has updated one of his older games too. Lead 8k is an enhanced version of Lead 1k.
Changes:
I changed a couple of things, and finally managed to fix a bug with the sound, that sometimes prevented the music from playing with the intended accent.
http://www.atariage.com/forums/index.php?showtopic=108514&st=125
After a long while there is an update to vdub_bobby’s Maids and Elevators for the Atari 2600.
http://www.atariage.com/forums/index.php?showtopic=96750&st=200
Fort Apocalypse is a pretty fast guy, if it comes to updates. Titan Diamonds v1.0 is here.
Story: In the year 2574 a lot of things have changed. Humans have colonized our solar system and the O81b “flying saucer”is the primary means of getting around town. However, some things don’t change, specifically the need for diamonds. In 2574, the largest known diamond in the solar system was found in the moon, Titan. But in the process of trying to mine it, the 2 petaton atomic bomb used was overkill and scattered diamonds across the planet and across the solar system. You are one of the many that have equipped their O81b’s with rock blasters and set off to mine for the diamonds. But watch out, the explosion also caused a lot of meteorites! Good luck diamond hunter, and get rich!
Release notes:
fixed things like diamond drop, added heavier gravity to level 2 and 3
In the year 2574 a lot of things have changed. Humans have colonized our solar system and the O81b “flying saucer”is the primary means of getting around town. However, some things don’t change, specifically the need for diamonds. In 2574, the largest known diamond in the solar system was found in the moon, Titan. But in the process of trying to mine it, the 2 petaton atomic bomb used was overkill and scattered diamonds across the planet and across the solar system. You are one of the many that have equipped their O81b’s with rock blasters and set off to mine for the diamonds. But watch out, the explosion also caused a lot of meteorites! Good luck diamond hunter, and get rich!
Features:
* shoot rock in attempt to find diamond that is same color as playfield (also ball) except it flickers (the diamond)
* 2 players
* can shoot opposing player
* get points by collecting diamonds (“win” game at 10 diamonds?)
* may/may not die by hitting playfield
* can select different levels
* can bump into other player
* falling meteorites
* ground quakes when playfield is shot
* player resting position landing strip is “safe” to land on
* self-destruct sequence when lander is damaged (colors of red)
Changes:
0.7 – 2 more levels with no gravity, faster reentry time
A new game from atari2600land is out: Virtual Dieter.
Dodge the food coming at you. If you touch a food, your stomach grows bigger. You get one point for each group of food you let pass to the other side. The game ends when your stomach gets to the other side of the screen.
Seemo has released a brandnew Atari 2600 homebrew game called Omicron. It’s pretty tiny with 2k in size only.
Release notes:
Hi,
here’s my take on the ‘hostile playfield’ theme, that has been discussed in the ‘2600 mockups wanted’ thread.The game supports the AtariVox/SaveKey units for hi-score load/save functionality.
Instructions:
– Console Controls
Reset: starts a new game / ends the current game
Select : if you turn the 2600 on while pressing select, the hi-score on the savekey/atarivox is reset to 0
Colour/BW: before turning the 2600 on, set it to Colour for NTSC colors, BW for PAL colors– During play
Move with the joystick in port 1, FIRE rotates the direction of fire by 90 degrees.
Pay attention to the ‘full’ square, it will show you where the enemy will start growing.– Score
You get 1 point for each element of the enemy that you hit– Game Over
Game ends when the enemy touches youEnjoy !
Simone 🙂
atariland2600 has posted a progress build of “Jack and the Beanstalk”.
Release notes:
Added a cut-scene between levels 1 & 2, even though I’m nowhere close to being done with designing levels for level 1, therefore, the only way to see the cutscene is by pressing reset, preferrably at the title screen. In the cut-scene (Jack just got home), Jack’s mother throws the beans out the house window. Night falls, and up grows a beanstalk. The sun rises and then level 2 begins (I haven’t done any programming for level 2 besides putting in the first screen’s playfield.) Hope you like it. Also, can someone please design a one-color troll for use in this game?
atariland2600, one of the restless coders at the Atariage.com webboards, is working on a new project, called “Jack and the Beanstalk”.
The very first binary file which has three screens of the village to go through is out. Help designing level 1 screens would be greatly appreciated.
If you want to follow the development of an Atari 2600 game you might follow the release thread carefully.