Category: Nintendo DS
Thom has released a new little touch screen puzzle based upon the picking demo found in the libnds examples.
Press A to start, then touch groups of shapes as they whizz around the screen. Select three of the same type to make them go away. Remove all shapes to move up a level. Game ends when time runs out.
Release notes:
I’ve uploaded a new version with better spacing and a better view of the objects. The picking in this version seems more or less spot on. I’ve also added a really annoying sound for good measure. ;D
http://forum.gbadev.org/viewtopic.php?t=15648
mony released his latest NDS homebrew game “Da Cook’s Adventures” to the public. The whole game is in french language.
Thanks to http://www.nintendomax.com for the news.
http://mony.dev-fr.org/p3955/2008-06-07-da-cook-s-adventure-s.html
DS Visual Novel Reader is a visual novel reader for Nintendo DS.
Changes:
* fixed 3 small bugs in loading saves
* made ‘endscript’ actually do something (returns to titlescreen)
http://digital-haze.net/vnds.php
Alekmaul has updated the port of xRick for Nintendo DS. xRick is an open source remake of “Rick Dangerous”, a well known adventure platformer from the Amiga days.
Changes:
* New design, new musics (2 musics from RICK II)
* efslib is used to avoid memory pbs
* 4 differents menus adapted for each level
* no more infinite dynamite/munition
* CHEAT mode available like in the AMIGA version( you must find it 😉 )
* comic book available (replace palette modification)
* new end screens from Lobo
* No more load/save state, too much buggy 🙁
WARNING: XRICK DS DOES NOT WORK ON MK5 (Hangs when you run it twice)!
Thanks to alekmaul, the author himself, for the news!
http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php
Thom has released a new little touch screen puzzle based upon the picking demo found in the libnds examples.
Press A to start, then touch groups of shapes as they whizz around the screen. Select three of the same type to make them go away. Remove all shapes to move up a level. Game ends when time runs out.
http://forum.gbadev.org/viewtopic.php?t=15648
Kukulcan reports that some of his french developer collegues are working on a remake of the CPC game “Escape”.
More information in french language there…
http://kukulcan.dev-fr.org/p3953/2008-06-05-kukulcan-escape.html
hotkebab99 comes up with his version of the dice game “Yahtzee”.
http://www.dev-fr.org/index.php?topic=3402.0
Bring equal tiles together to make them disappear.
The levels are from 2 sources.
1. Fraggle’s Puzznix game on the Amstrad CPC
2. The freeware game “Vexed” available from http://vexed.sourceforge.net/
Jayenkai the author wants feedback, so if you have a minute or two on your hands, let him know what you think! Enough feedback might make him improving this game, so it’s in your hand!
Thanks to http://www.nintendomax.com for the news.
http://forum.palib.info/index.php?topic=4923.0
Zombie NDS is about survival in a zombie invested environment.
Build your adrenaline up in order to survive, as the little armor you have, won’t last long and there’s no replacement available.
Every frag will give you a little adrenaline boost and some might even give you a real adrenaline kick!
As soon as you get an adrenaline overdose (adrenaline level above 100), there’s a chance, that a frag will give you a rush. Then you can shoot up to three clips worth of ammunition without reloading – if available, two clips are instantly loaded from your inventory into your weapon.
Remeber, that your adrenaline overdose won’t last long, as your body will decrese it back to a healthy level!
This game is currently in demo stage!
http://www.robs-basement.de/
“Jorge the French Superplumber” is a game project which is currently beeing developed, there is no download.
If you are highly interested in how a game develops, step by step, here is the chance to put your eyes on it.
http://robs-basement.de/jorge/