Myke38 has updated his Starcraft fangame “StarLite.
This is a classic “sink the ship” game. It features three difficulties.
As already reported in the WIP news some time ago, Sephiroth_FF7 has improved his Tetris game Staris. It now features a 3D mode.
3 En Raya is an “enhanced” version of Tic Tac Toe, where the goal is still to get three crosses or circles in a row. The special about this game is, you can overwrite existing fields.
Thanks to http://www.dev-fr.org for the news.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS/EPOC and many more…
0.11.0 (2008-01-15)
New Games:
– Added support for Elvira: Mistress of the Dark.
– Added support for Elvira 2: The Jaws of Cerberus.
– Added support for I Have no Mouth, and I Must Scream (demo and full game).
– Added support for preAGI game Mickey’s Space Adventure.
– Added support for preAGI game Troll’s Tale.
– Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
– Added support for Amiga version of Waxworks.
– Added support for Lure of the Temptress.New Ports:
– Added iPhone port.
– Added Maemo port for Nokia Internet tablets.General:
– Added ARM assembly routines for code in the sound mixer and SCUMM video playback, resulting in some nice speedups on several ports.
– Improved the way keyboard input is handled internally, resolving some odd quirks in some game / port combinations.
– Added optional ‘confirm exit’ dialog to the SDL backend.
– Added support for TiMidity++ MIDI server.
– Added DMedia MIDI driver for IRIX.
– Improved detection of new game variants and localized versions.
– Completely reworked internal access to files. (GSoC Task)
– Added option to delete games from the list with Del key.
– Added support for “~/” prefix being substituted by $HOME in paths on POSIX systems (Linux, Mac OS X etc.).AGI:
– Added support for AGI256 and AGI256-2 hacks (GSoC Task)
– Added support for Amiga menus and palettes (GSoC Task)
– Better support for early Sierra AGI titlesAGOS:
– Fixed crashes related to OmniTV playback in The Feeble Files.
– Improved work on 64-bit systems.Broken Sword 1:
– Added support for FLAC encoded music.Kyrandia:
– Added support for Macintosh version.Parallaction:
– Added support for Amiga version of Nippon Safes, Inc.
– Many bugfixesQueen:
– Added support for Adlib music.
– Added missing music patterns playback in Amiga version.SCUMM:
– Added subtitle skipping (via ‘.’ key) in older games which didn’t have this feature so far (e.g. Zak, MM, Indy3, Loom).
– Added support for Chinese COMI.
– Better support for eastern versions of games.
– Various fixes for COMI and other games.
– Added support for original save menus (browse only). Use Alt-F5 to activate.
– Added support for Spanish version of NES Maniac Mansion.
– Better support for German version of C64 Maniac Mansion.
– Fixed bug with cursors in Windows versions of Humongous Entertainment games.SAGA:
– Added support for compressed sound effects, voices and music.Touche:
– Added workarounds for some glitches/issues present in the original game.WinCE Port:
– Switched compilers again. Now using cegcc (http://cegcc.sourceforge.net/).
– Plugins now supported for WinCE (but not used in this release).
– Redesigned ‘Free Look’ action, mainly for the lure engine’s requirements.
– Smaller optimization setting to counteract the growth of the executable.
– Various bug fixes.GP2X Port:
– Support F200 Touchscreen
– Various fixes to input code
Mystboy has released a technical demo for the Nintendo DS called “Pixel Triforce”.
Thanks to http://www.dev-fr.org for the news.
http://www.nds-toolz.de/wbb3/index.php?page=Thread&postID=32973#post32973
Japanese Training is a french educational software, trying to improve your japanese skills.
Thanks to cid2mizard / http://www.dev-fr.org for the news.
http://sourceforge.net/project/showfiles.php?group_id=205838
Release notes:
Here it is, the DLDI compatible version of Mini vMac for the DS:
Mini vMac DS-R3.zipSource code available on request.
This should work with most homebrew devices, I cannot guarantee
all of them since a few have broken DLDI drivers.You can test your driver by following the instructions here:
http://dldi.drunkencoders.com/index.php?title=Testing_instructionsThanks to everyone who helped me out with this, it’s been such
a long time though I don’t remember everyone.If you did help out in some way please comment or email me
so I can update the post/zip with a list of credits.About documentation:
If you sent in documentation but it’s not in the zip there
is a good chance I lost it.Please re-send it so I can update the zip file.
Here are some news regarding an OpenTTD port found by Dark Knight ez:
OpenTTD being the open-source remake of Transport Tycoon Deluxe, a game which some of you might remember from quite some time ago. It was a big hit on PC, having you create a nice economy by setting up transportation lines for goods and what-not in the world. Pure awesome.
Anyway, someone that goes by the nickname load*,8,1 is busy on porting OpenTTD to the DS, and has released a preview version. Lots of random crashes still, apparently, but they’ll be worked on and this shows you people just how perfect this game would be on the DS.
cid2mizard is still working on his “Super Mario” themed space shooter “Super Mario Galaxies”. The page linked below contains a bunch of screenshots of the upcomming version.