Category: Nintendo DS
Pokey DS v1.1 (DLDI)

PokeyDS is an Atari 800 emulator based upon source from http://atari800.sourceforge.net/

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Pokey DS v1.0 (A800 emu for NDS)

Pokey DS by alekmaul is an Atari 800 emulator for NDS.

http://www.portabledev.com/pages/ds/jeuxdev.-perso/pokeyds.php

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Powder (Release 090) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike like.

Changes:

Floating eyes will now track your position on a succesful attack, making them much more dangerous as other enemies will be able to find you.
When you save/reload your quiver order will stay the same.
Reclaim Soul no longer costs piety with Tlosh. Honest.
Character dump no longer lists skills as their corresponding spell name.
Two new skills: Charge and Leap Attack. These are in H’ruth’s book which is now large enough that the traditional melee skills have been removed from it.
Last move direction no longer lost when you look at your inventory.
Creatures created with artifact wands of create monster will be imbued with the relevant intrinsics.
Removed buffer from stack in chainlightning to hopefully reduce stack pressure on GBA. (hotpoo)
New spell: Fetch. Broke Blink out of Teleport and reduced mana cost of all the teleport spells.
New spells: Summon Familiar and Transfer Knowledge. These are to address the proper Pax playstyle in the early game. Along with this is a new spellbook to house these spells: The Familiar Tome.

http://www.zincland.com/powder/index.php?pagename=release

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DadaS v0.1 (NDS Game)

cid2mizard released a horse race bet game, which horse is the fastest?

http://cid2mizard.dev-fr.org/p3746/2007-11-06-dadas-v0-1.html

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Colors v1.06h (NDS Application)

Colors! is a simplistic digital application for Nintendo DS based on modern painting-techniques developed for drawing tablets in programs like Photoshop. By taking advantage of the pressure sensitivity of the DS touch-screen it becomes a perfect portable digital sketch-book.

Thanks to http://gbatemp.net/ for the news.

http://www.collectingsmiles.com/colors/

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DsKara v0.9 (NDS misc)

DSKara is a karaoke application for NDS. There are three versions available:

Bet On It – Zac Efron / High School Musical
Wake Me Up When Septembert Ends – Green Day
Work This Out – High School Musical

You need to find the music itself on your own, no one can help you with it.

http://www.dev-fr.org/projets/(nds)-dskara-(v0-7)/msg14692/?topicseen#new

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Woopsi v0.25 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.

Changes:

V0.25 (20071105)

– Fixes:
– Added vector to store hidden gadgets, reducing the complexity of maintaining gadget lists and focus.
– Removed all screen dimension magic numbers and replaced with defines.
– Tidied up a lot of the code.
– Gadget deletion queue now handles solely in the VBL events.
– Optimised TextWriter by preventing it from drawing empty glyphs.
– Changed TextWriter into a static class.
– Optimised TextViewer so that it uses much less memory.
– Text font and glyph font now sent around hierarchy instead of each gadget creating their own font.
– Improved Font class.
– Removed 8-bit code from Bitmap class.
– General refactoring and code tidying.
– Made EventHandler methods virtual instead of pure virtual.
– Split gadget events into “raiseXEvent()” and “x()” functions.
– Clicking a gadget automatically notifies its parent that it is the new clicked gadget.
– Moved dirty child redraw function into gadget class.
– Added horizontal clipping to rect splitting functions.
– Fixed SuperBitmap border.
– Relevant gadget methods are now virtual for subclassing.
– Removed all unnecessary all_gfx includes.

– New features:
– Added non-draggable screens and windows.
– Added show/hide gadget functionality.
– Added ability to hide a window instead of closing it when the close button is clicked.
– Added closed/hidden/shown events.
– Added monochrome output to Font class and definable text colour.
– Added drawText() function to SuperBitmap class.
– Added window depth button.
– Added enable/disable gadget.
– Started work on alert requester.
– Moved text data manipulation out of TextViewer into a separate class.
– Added Gadget::moveTo method.
– Added Gadget::resize method.
– Added resize event.
– Added move event.
– Added value change event.
– Added window resizing (API only).
– Added radio buttons.
– Added radio button groups.
– Added “clicked” glyphs for screen and window depth buttons.
– Most gadget action methods (click(), moveTo(), etc) return bools to indicate success or failure.
– Added enabled/disabled events.
– Added checkboxes.
– Added NDS screen flipping and support for top NDS screen.
– Added screen flipping gadget.
– Updated screens to swap to front when clicked.
– Added a variety of gadget depth manipulation functions.
– Split Woopsi library code into separate directory for ease of integration in other projects.

http://sourceforge.net/project/showfiles.php?group_id=207650

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Bezier Curve v1.0 (NDS misc)

After some work with Bezier curves at the university, eXdreAm made a little bezier application using the algorithm of de Casteljau for the DS.

Thanks to http:/www.dev-fr.org for the news.

http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3808&forum=28

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Japanese Academy v0.48 (NDS misc)

Learn japanese with an updated version of “Japanese Academy”. The program is in french language.

http://www.projet-ixs.com/post/2007/11/04/apprendre-le-japonais-sur-nintendo-ds

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Morning Timer v0.0 (NDS Application)

Infantile Paralysiser is now working on a “Morning Timer”, basically an alarm clock application. This version holds the user interface only.

http://mdxonline.dyndns.org/archives/nds/

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