Category: Nintendo DS
NDS 3D To 2D Test (NDS Techdemo)

“NDS 3D To 2D Test” is just an example of how to use the 3D graphics core to blit 2D sprites and primitives on the DS.

http://rel.betterwebber.com/junk.php?id=103

By with 0 comments
Space Impakto DS (08-05-2010) (NDS Game)

This is an old-skool SHMUP type of game. So far this is only a basic engine.

Quote:

Done:
* Sprites are in 2d (system can handle Vram and Ram based tiles in realtime)
* 3D Background (the mode7-like floor and ceiling is using the 3d hardware)
* Procedural 3d models (based on the supershape formula by Paul bourke)
* Enemy entities uses fixed-point catmull-rom splines.

Todo:
* Use orthographic projection(if available) to render the enemy entities and use the 2d core exclusively for bullets.
* Learn more about the DS hadware.

Release notes:

Sorry, I was having connection probs when I uploaded it so it didn’t have a makefile and data.

I’ve uploaded a new one complete with data and makefile so that you could compile the source.

New download(binaries, source, makefile and data):

http://rel.betterwebber.com/junk.php?id=101

http://forum.gbadev.org/viewtopic.php?t=17242

By with 0 comments
Master Maze v0.8b (NDS Game)

Master Maze is a maze game.

Changes:

Saving of your choice of music should work please try it for me

http://dsgamemaker.com/forum/viewtopic.php?f=27&t=3875&p=37616#p37616

By with 0 comments
Space Impakto DS (07-05-2010) (NDS Game)

This is an old-skool SHMUP type of game. So far this is only a basic engine.

Quote:

Done:
* Sprites are in 2d (system can handle Vram and Ram based tiles in realtime)
* 3D Background (the mode7-like floor and ceiling is using the 3d hardware)
* Procedural 3d models (based on the supershape formula by Paul bourke)
* Enemy entities uses fixed-point catmull-rom splines.

Todo:
* Use orthographic projection(if available) to render the enemy entities and use the 2d core exclusively for bullets.
* Learn more about the DS hadware.

http://forum.gbadev.org/viewtopic.php?t=17242

By with 0 comments
Plane Popper (Final) (NDS Game)

In Bobbyloujo’s game you have to pop ballons with your plane, but avoid other obstacles. Good luck!

Release notes:

Sorry it took so long. You can blame my absence on snowboarding season. Anyway, here’s my finished game.

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=4383

By with 0 comments
Catch The Diamond DS REMiX (01-05-2010) (NDS Game)

Each time you touch the diamond, you earn one point. Every 100 points you gain one life. There are 3 difficulties, each varying with base lives and score needed to up the speed.

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=4373

By with 0 comments
NitroGrafx v0.5 (PCE emu for NDS)

NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.

Changes:

* Added support for CD-ROM images in .bin/.cue format.
* Added support CD audio playing.

http://ndsretro.com/

By with 0 comments
Bunny Run (04-05-2010) (NDS Game)

Run, Bunny! Run! – If there wouldn’t be only those obstacles!

http://dsgamemaker.com/forum/viewtopic.php?f=28&t=4413

By with 0 comments
Pokemon Battle v0.72 (NDS Game)

Pokemon Battle is an unofficial and unlicensed RPG game, based around Pokemon.

Thanks to http://www.nintendomax.com for the news.

http://microlua.xooit.fr/t552-Pokemon-Battle.htm

By with 0 comments
STO (NDS Game)

STO is a prototype 2D side scrolling fighting game.

http://palib-dev.com/forum/index.php/topic,536.0.html

By with 0 comments