Nintendo DS News
Blocksmania DS (14-07-2009) (NDS Game)

Blocks Mania aims to bring you the best of two worlds: a challenging puzzle game from the past with the updated graphics and controls of the present all on your Nintendo DS.

Thanks to www.nintendomax.com for the news.

http://kukulcan.palib.info/index.php?page=detail&num=77

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Poker Blinds Timer v1.0 (NDS Application)

Poker Blinds Timer might be a useful application for all Poker lovers out there!

Thanks to http://www.nintendomax.com for the news.

http://nds.scenebeta.com/noticia/poker-blinds-timer

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ChorDS (NDS misc)

Play chords on your virtual Guitar!

Thanks to http://www.nintendomax.com for the news.

http://www.nbrew.nl/nieuws/item/1174/ChordsDS-nog-meer-hollandse-homebrew

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Fandian (r403) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.

Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.

Thanks to http://www.nintendomax.com for the news.

http://www.daftcode.net/

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Multitouch Photoviewer v2.0 (NDS Application)

Multitouch Photoviewer is exactly what the name of this application promises.

Changes:

-Can load 16 bits bmp’s out of the pics directory (thnx hillbilly for the code, I’ve creditted you in the source too )
-Zooms to the center of the image
-Zoom is much smoother now

http://forum.palib.info/index.php?topic=7554.15

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Warhawk DS v1.01 (NDS Game)

Warhawk DS is a game for the Nintendo DS coded in 100% ARM assembler. Here comes a small update, to make the game even more enjoyable!

Warhawk DS is based on a much earlier game released on the C64 in 1986, and is more of a re-imagining than a remake. One thing that was intended to retain was the ‘old school’ feel to the game, and this is hopefully something has been achieved. The downside to keeping the feel is that those of you brought up on present day games may find this a little difficult? It is not an easy ride to clear the 16 levels, though a consession has been made for the modern-day gamer in the addition of continues.

The game has 16 normal levels and also upon completion, another 16 mental levels become available. It is worth finishing the mental levels for the true completion and credit sequence.

Thanks to elkmoose for the news hint!

http://www.headsoft.com.au/index.php?category=warhawk&page=download

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Khira the Killing Machine (13-07-2009) (NDS Game)

DaMMratter released a demo of his second game called Khira the Killing Machine (KKM). It’s a game similar to Gradius with minor modifciations.

http://forum.palib.info/index.php?topic=7543

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LineWarsDS (11-07-2009) (NDS Game)

LineWarsDS is a 3D space fight simulation like Wing Commander or Elite.

Changes:

Fixed a problem with the HUD distance display. Various other minor fixes.

http://forum.gbadev.org/viewtopic.php?t=16764

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NdShoot v2.0 (NDS Game)

NdShoot is a simple target shooting game for Nintendo DS.

Changes:

Graphic revision

http://nintendomax.com/index.php?topic_id=10308&format=news

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Bunjalloo v0.7.5 (NDS Application)

Bunjalloo is a web browser for the Nintendo DS. It under active development, and can already display simple pages, follow links and view images.

Changes:

I’ve just put up yet another new version of Bunjalloo. This one fixes a load of bugs that caused lots of top pages to be broken. In particular you can log in to GMail again. Yay!

Changes in 0.7.5:
* Improvements to caching – logging in to GMail works again
* Clicking preference icon goes straight to preferences
* Fix encoding problems that caused crashes
* Fixed lots of non-ascii character keyboard bugs
* Fix configuration changes that use escapable % characters

You may have to manually fix the download path in your configuration settings. This is because the download path could have become messed up and show all path separators as %2F instead of /.

Thanks to www.nintendomax.com for the news.

http://quirkygba.blogspot.com/2009/07/bunjalloo-075.html

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