Category: Nintendo DS
DS-DOS v0.45 (NDS Application)

DS-DOS is an MS-DOS type clone, featuring a command line interface.

Changes:

-Fixed names larger than 6 characters (thanks cornaljoe)
-Fixed bug that stopped hardware if fat3.dldi wasn’t found

http://www.neoflash.com/forum/index.php/topic,4925.0.html

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TroNDS v0.1

Tron & Nibbles!

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DS-DOS v0.50

DS-DOS is an MS-DOS type clone, featuring a command line interface.

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Toy Piano DS (NDS misc)

qw3rky made a simple music playing application called “Toy Piano DS”. You play a rainbow-colored mini piano keyboard on the bottom screen and all the notes that you play show up on the top screen on a musical staff. The “piano” sound is nothing fancy. It just comes from the procedural sound generators (PSG) on the DS, which makes for an odd combination of 8-bit retro fuzz and Fisher-Price aesthetics.

Controls:

Stylus – play keyboard
Up – raise pitch by one octave
Down – lower pitch by one octave

http://forum.gbadev.org/viewtopic.php?t=15195

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DS-DOS v0.41 (NDS Application)

DS-DOS is an MS-DOS type clone, featuring a command line interface.

Changes:

-Added Ability to copy files between cards

http://www.neoflash.com/forum/index.php/topic,4925.0.html

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Interpol (NDS Cracktro)

Do you like cracktros? Here is one… of course without the “commercial add on” 🙂

http://www.pouet.net/prod.php?which=49980

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DS-DOS v0.21 (NDS Application)

DS-DOS is an MS-DOS type clone, featuring a command line interface.

http://www.neoflash.com/forum/index.php/topic,4925.0.html

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Lameboy DS v0.10 (GBC emu for NDS)

Lameboy DS is a Gameboy and Gameboy Color emulator for the Nintendo DS.

Release notes:

It’s been a long time since last news from Lameboy project. In fact it was not active for some time, but now is back with lots of new features. Actually with so many changes you can consider it beta as certainly there will be problems with some still. So here you go.

Changes:

changed: updated devkitARM and associated libraries to r21
fixed: STOP opcode (fixes Konami Collection 2 JP & 4 JP)
fixed: found and reverted patch that caused problem with pumpkin level in Mario Land 2
fixed: another change in interrupt handling to fix Monster Rancher Explorer
fixed: palette change effects
fixed: interrupt enable register, fixes graphic glitches in Pokemon Pinball and Donkey Kong
fixed: DAA opcode flags
added: Super GameBoy borders and coloring support
added: rumble emulation with slot 2 rumble pak
added: menu
added: green color scheme for classic gb
added: configurable x/y key functions
added: save states

http://lameboy.nutki.com/

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TroNDS v0.1 (NDS Game)

Montspy comes up with his second NDS homebrew game. It’s called TroNDS and contains the games Tron and Nibbles.

http://montspy-dev-blog.clanfree.net/index.php

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Pocket Physics v0.6 (NDS misc)

Pocket Physics is a physical construction set for the DS. Like in Crayon Physics, you draw objects which then become physical and interact with each other. It uses 0xtob’s DS port of the Box2D library by Erin Catto.

Changes:

Massive speed optimizations!
Fixed the “explosion” bug
As a side effect of this fix, results are now 100% reproducible
Moved to Box2D 2.0 (Box2D now has official DS support!)
Deleting sketches in the loading dialog
Objects that fall out of the world are no longer simulated
.PP files now have a single root elemnt => XML compliance
An author tag is added to the .PP files
Pins now snap to the center of gravity of shapes
There iss a separate version that doesn not save screenshots for people with saving problems with the SuperCard Lite

http://tobw.net/index.php?cat_id=3&project=Pocket+Physics

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