Category: Nintendo DS
In “X-Mas Gifts” you ride past windows of houses and throw gifts into peoples windows. You must drag a gift on lower screen and throw it to one of windows on upper screen. For controling you can use a motion senor and in this case you throw a gift by moving the DS forward and to the left or to the right. For every correct hit you get 10 points and if gift doesn’t touch the window frame you get 22 points. There are also extra points for combos, row of successfull hits. In the game are two modes. In one case you just have to obtain a highscore in two minutes or a level based mode where you have a certain required score to achieve in 25 seconds in order to get to the next higher level where you have to reach a little higher required score in order to get to the next higher level and so on.
Don’t forget to DLDI patch the ROM becouse your highscores will be saved to the memory card.
http://programix.info/
Sephiroth_FF7 comes up with an other update of his Ghost Busters remake.
The passage of “ZUUL” is now playable.
http://www.dev-fr.org/projets/(ndsjeu)-ghostbustersds/
Here news directly from the Drunken Coders page:
Only 5 days (give or take) remain to get your game polished and entered. Even if you don’t think your demo has a shot don’t be shy, at worst you will receive some honest feedback and have a better idea on how to approach future competitions.
Thanks to Scott’s recent $100 donation the stakes for the Christmas Compo have risen to nearly $600 in cash prizes.
http://www.drunkencoders.com/compo
The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience.
Release notes from Abcd1234:
Bah, left some debugging code in the previous release by accident, which prevented NHDS from powering off after a save. This is fixed.
http://frodo.dyn.gno.org/~brettk/NetHackDS
Sephiroth_FF7 has released an updated game of his GhostBusters remake for Nintendo DS.
Changes:
– Bugfixes
– Path to the entry of “ZUUL”
Thanks to http://www.dev-fr.org for the news.
http://www.dev-fr.org/projets/(ndsjeu)-ghostbustersds/
We’ve found this quote below on the PAlib page. Unfortunatly the guy doesn’t say if it’s paid or unpaid work, but you might still want to help out.
Quote:
I am looking for a programmer for a 2D ds game. Programmer must fit the following:
-Be able to program engine and be able to implement animatons quickly.
-Be able to put in music and sprites that I provide.
-Be able to work with particle effects.
Thank you. I REALLY NEED a programmer!
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4041&forum=3
NightFox released an update to “Spirits DS”, an old game inspirited by Topo Soft.
Release notes:
Hi, finaly and afer work a lot to get a nice function to load bg’s from FAT, i just make a version of Spirits compatible with slot1 linkers. Now it works with any linker compatible with DLDI. I used also Tom’s compilation of PA_LIB to use Noda’s ASLib for sound, soo now soundtrack is in mp3 quality. (WIP: Still working on voices). Savegame now is writen to a file on spirits folder, soo i don’t use anymore SRAM of DS. To play, just put “spirits” folder on the root of your linker and patch the right rom with DLDI. That’s all.
Thanks to sludge99 for his help making my LoadFatBg() function. I will send a hug also to ANT512 and sumiguchi for his help and comments when i was creating this function, without this, i’ll cant make Spirits works on slots1 devices.
Hope you enjoy it
Best regards
Fox
Download Beta 7: http://www.mediafire.com/?5mdszze3pbz
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=4044&forum=9
This is an unofficial build of the Win2DS client and server, both the client and server have been updated with new code to enhance the speed and quality of the service.
Thanks to http://www.dev-fr.org for the news.
http://www.1emulation.com/forums/index.php?showtopic=24834
NightFox has released the first beta of his arcade game Colors, an alpha version has been released few days ago.
Release notes from NightFox:
I just added pause, bg music and some sound effects.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4028&forum=9