Mot Mot Motus is a sort of wordgame for Nintendo DS. For now it’s only available in english language.
http://orion-jones.dev-fr.org/p3776/2007-12-13-mot-mot-motus-v0-3.html
Mot Mot Motus is a sort of wordgame for Nintendo DS. For now it’s only available in english language.
http://orion-jones.dev-fr.org/p3776/2007-12-13-mot-mot-motus-v0-3.html
Flashcart OS: Slot-1 Edition is a homebrew OS for Slot-1 Flashcarts. Current features include a boot menu, MoonShell booting, and boot to GBA.
Changes:
New features include skinning support! The only bug now is the no GBA booting when booted from the GnM. If you really need to try to boot GBA when used as bootme.nds, you can boot from DSOrganize. R4/M3 Simply skins may be used with little modification. See Skinning.txt in the ‘fshl’ directory.
Seb cam up with a 3D Rubik’s Cube game for NDS called “DSCube 3D”.
Release notes:
I’m very proud to present my very first game you can actually call finished. It’s a little rubik’s cube sim for the nintendo DS. It features a fully 3D rubik’s cube that can be rotated using the stylus, put it on one block and slide to the next block. rotate the entire cube using the D-pad, L and R can be used to zoom.
I’ve tested it on a ezflash V, if it works or doesn’t work on other hardware I would like to know. Other suggestions and/or comments are welcom.
Best regards,
Seb
http://palib.info/forum/modules/newbb/viewtopic.php?post_id=23139#forumpost23139
PuzzleManiak is a port of the marvelous Simon Tatham’s Portable Puzzle Collection on Nintendo DS. All 27 games are ported on NDS: Tents, Dominosa, Mines, Bridges, Light Up (aka Akari), Pattern (aka Picross), Net (aka Netwalk), Untangle (aka Planarity), Sudoku (aka Solo), Galaxies, Slitherlink (aka Loopy), Blackbox, Mastermind (aka Guess), Map, Filling, Solitaire (aka Pegs), Sixteen, Fifteen, Slant, Rectangles, Netslide, Samegame, Unequal, Flip, Inertia, Twiddle and Pyramid (adaptation of Cube).
Changes:
The bug that was freezing Galaxies in mode ’10×10′ and some little graphic bugs have been solved.
The loading screen has been a little been improved.
Lib ‘dswifi 0.3.4’ has been integrated.
If you’re upgrading an (not so) old version of PuzzleManiak, take care to not delete your scores files (the one that end with .sco in the pzmk folder).
This is a puzzle game which challenges your memory. Two grids are composed of m shapes (rows) and n colors (columns). The bottom one is for play and the top one is for hint. You must touch the cells of the bottom grid and turn them face up one by one. The next cell touched must match shape or color with the previous cell touched. If so, you can touch another cell. If not, the unmatched cells will be turnt face down and you touch over again.
Here comes a new release from Sylus101 called “GIF/Card Viewer for Magic the Gathering Cards”.
Release notes:
Well, if there happens to be any issues with this I’ll ask a mod to take it down and I’ll take down the links to the gifs, but that aside, it’s pretty harmless so I figure what the hell.
I hope there are a few players out there who’ll like this, but if not, I’m sure I’ll just not receive any replies to the post.
It’s a simple app, not sure how/if it’ll work on a slot 2, but just put all the gifs in a folder called gifs on the root of your micro flash card. Tap the icons to enable or disable viewing that type of card by color, type, set, or rarity. Has sets from Ravnica to Lorwyn, no core sets though but I’ll surely be adding them as well as previous sets likely back to Mirrodin. Here is a split up archive of the gif files, currently 1830 of them. The nds file is attached in a zip. I’ll put up the .gba and sc.nds dumps too if anyone wants. Oh, and it’ll need to be dldi patched in case your card doesn’t to it automatically.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3979&forum=28
Some progress news of MorganDS’ Rubiks Cube game for Nintendo DS.
Notes:
Here are some updated screens. I’ll probably finish up graphics and add some features and then release v1.0 in a few weeks. Later, if I can figure out how to use libn3d, I’ll try to create a real 3D cube on the bottom screen.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3860&forum=9
News from Eponasoft:
Since no one seems to be able to understand Moonshell’s pasta-code enough to put together a working DPG playback library (seriously, that source tree is a mess!). My offering is EMC, the Eponasoft Multimedia Codec. It is still a working prototype, but it is mostly functional.
http://www.eponasoft.com/EMC.zip
This zip file contains a demo application that uses the format, and a conversion tool to make EMC files. Both contain complete source code, the demo application is coded in straight C and requires PAlib, the conversion utility is coded in Visual Basic 6 with Service Pack 6 applied. It is released under a BSD-like license, the license details are included. Note that the conversion tool is basically a complex frontend for several other tools, which can be obtained from the URLs listed in the documentation.
There is a minor timing problem with the format, and I’m not yet sure if it’s in the sampling size or somewhere in the demo code. Any assistance in hunting down this glitch is greatly appreciated.
PLEASE read the documentation before using, as it covers a great deal of information. I spent quite a long time writing it and tried to cover everything. If there’s something not covered by the documentation though, feel free to bug me.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3971&forum=28
This is an unofficial build of the Win2DS client and server, both the client and server have been up!
Changes:
client – updated code to compile with devkitpro r21 and dswifi 0.3.4
client – optimised wifi code to greatly speed up throughput
client – can move zoom screen with keyboard active
keyboard – exit key now works correctly
keyboard – lower screen updates disabled to enhance keyboard responsiveness
server – mouse control now works perfectly with zoomed screen
server/client – increased accuracy of touch screen aligning with mouse pointer
server – changed scaling algorithm to halftone colors for much higher quality fullscreen image
Thanks to mooney ( //phpbb/viewtopic.php?f=6&t=399 ) for the news.
http://www.1emulation.com/forums/index.php?showtopic=24839&hl=
I’ve just visited brakkens marvellous page http://www.tehskeen.com and have found the following:
MaxConsole is reporting that Datel has also been hit in the raids that are going on in France/Germany. It seems Datel’s Flash Cart used some of Nintendo’s copyrighted material to load, thus under French law making it illegal. Nintendo is really putting pressure around the Globe on Flash Carts as I agree with Zeus that they are most likely doing this to remove the competition to their own Flash Cart they will be brining out.
If you haven’t heard Max Louran the owner of Divineo, Supreme Factory and MaxConsole has been arrested due to his sale of modification devices in France. Since then all of the Flash Carts from both retail sites have been removed. While we haven’t been able to obtain any press material regarding the arrest, various customers, friends, associates and enemies of Max from around the Globe are stating he has indeed been arrested. Read more about the arrest here.
This is very distributing news – not that Max has been arrested, God knows the jerk along with his flunkies deserve a lot more then being arrested for their activities in the scene, but it’s bad news for all Flash Cart owners.
Flash Carts have a lot of legitimate uses which outweigh their illegitimate use. They are designed for amateur programmers to develop software for a console they own without having to pay Nintendo’s outrageous licensing fees. Nintendo from day one has always wanted to control the market, but there is nothing wrong with developing legal software for a device that you own. Nintendo is just money hungry.
Of course Flash Carts can be used in an illegal manner, but this doesn’t mean that they are developed to be used illegally and the blame should lie on the people who do illegal things with them and not the companies who produce them.
One lingering question now in my mind is do all Flash Carts, like Datel’s use some sort of copyrighted code in them?
To add my thoughts as well: Flashcards enable the owner of a console or handheld to use homebrew and extend the handhelds features. It’s everyones right to code on a console he/she owns. This page should be basically the proof that not everything is illegal. Of course we do not support piracy and urge everyone to pay for a commercial game you like. Everyone of the PDRoms-Team handles it this way and YOU should too.
-koj