News
PDRoms Coding Competition I – Submissions avaliable

The submissions for the PDRoms Coding Competition #1 are avaliable!!! Download them and have a view on the submitted stuff. The voting script will be avaliable before the weekend, I hope. There is some tweaking and fixing needed.Avaliable for download are 2 GBC Games, 3 GP32 Demos, 1 GP32 Game, 11 GBA Games&2 GBA Demos, which makes a total of 19 submissions. Thanks to everyone who contributed something to the competition.


To get to the download page please have a look at the left menue and go to”PDRoms Coding Compos”

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Darts v0.3 GP32 (GP32 game)

Guyfawkes updated his Dart game once more, this one should be the final. You can get the file from GP32emu.http://www.gp32emu.com/

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Goomba v1.6 (GB emulator for GBA)

Goomba is a Gameboy Classic emulator for the Gameboy Advance. In case you do not have a GB-Bridge and own a flashcard this might saveyou a little money. Here are the release notes for this version:

V1.6 – 2003-11-02 (FluBBa)Fixed savestates in more games.Fixed reseting of LCDCY reg when changing games.

http://goomba.bornonapirateship.com/

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PDRoms Coding Competition – Deadline

The deadline for the PDRoms Coding Competition isGMT +1 23:59 2nd November 2003. As the deadline has not been promoted that good I will also accept entries from your TIMEZONE but the 2nd November and 23:59 stays same!!! – Kojote

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YahtzeeGP v0.2

I just released a bugfix update to my homegrown game Yahtzee. Here is whats changed:

    – fixed bug where if ‘Fives’ score was not filled in the game would still end if all the rest of the scoresheet was filled in- added a short delay when you roll the dice (in addition of it not rolling until you release the START button) as some people rolled twice by accident- fixed infinite yahtzee score bug. you could keep selecting yahtzee on the scoresheet for additional points on 2nd+ yahtzee.- removed dice roll SFX as it was causing problems after a few games, not sure why

You can download the release fromGP32Emu. Please leave any feedback, bugreports etc on the forum posthere. Thanks to Shotaway&Neomorpheus for giving feedback on the previous release.BTW: I just need to make one change to Darts and I will release a new version of that either later today or tomorrow.

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Splatform (A2600 game)

Thomas Jentzsch, allready famous for homebrewn Atari 2600 games like Thrust and Jammed, released anther game. This time it’s a simple platform jumping game. You can get more details plus download at AtariAge.http://www.atariage.com/forums/viewtopic.php?t=36751

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LapiGP Beta 2 (GP32 game)

The guys at Shaken-Bytes updated their game LapiGP. The changes:

random game mode highscores sound bug fixed (damn GpRectFill…) new intro screen showing tileset info modifiable tileset

http://www.shaken-bytes.de/

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Giana’s Return (GP32 game) WIP news

I just wrote down some fresh news regarding”Giana’s Return”yesterday. You can read those news at:http://www.gianas-return.de

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PDRoms Coding Competition – Prizetable fixed!

Finally I fixed up the prizetable. Sorry for the delay but I was in talk with a company and the deal didn’t work out. On this place a big thank you toRocco/Liksangwho contributed another 30$ coupon to the allready avaliable prizes.http://www.pdroms.de/pdrc1-rules.php

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Ace (Atari 2600 game)

Manuel ported an old classic arcade game from 1976 called”Ace”to the Atari 2600. More information can be obtained from the AtariAge-Webboards.http://www.atariage.com/forums/viewtopic.php?t=36450/

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