News

ngPsp v1.3 (NGPC emu for PSP)

Nexis updated his NeoPop port for the PSP. NeoPop/ngPSP is a Neo Geo Pocket (Color) emulator. Changes:

  • .) Speed improvements (listed below).
  • — Some games are now running at 30-35 FPS with a frameskip of 1 (at 333Mhz).
  • — Puzzle Link 2 now runs at 45-60 FPS with a frameskip of 4 (at 333Mhz).
  • .) Allow for a few instruction runs before checking timmers/triggers (vblank&interupts).
  • .) Added in a faster FETCH8 by making a special case mem read to check the rom space first.
  • .) Added a Load24 and write24 to mem.c to speed up the fetch24 function.
  • .) A color bug in B&W games was fixed.
  • .) Added a key configuration menu (button config is saved to memstick).
  • http://emuholic.emuboards.com/…

    Knot (GBA Techdemo)

    Image provided by: PeterPeter sent me”Knot”which is: (author’s words now:)

    This demo uses mode 1 and shows a flatshaded rotating knot with about 250 faces. It uses some fake lighting (triangle z-depth multiplied with some magicnumber used as color) and Z-Sorting. The glow at the bottom is achieved with an alphablended object. The 3D object is rendered first into an offscreen buffer, gets then converted into a tileset and directly stored in videoram. Everything is written in C. Hold -A- button for some special fx, heh. Tested with no$gba and on hardware.

    http://www.console-dev.de/demos/index.html

    PSP FTPD v0.2 (PSP Application)

    PSP FTPD is a FTP application for the PSP. Changes in this release:

  • Home button now works. Verify you are not writing to MS before exiting!
  • handling of WIFI connection is now done by system callbacks. stable! (try to power off wifi)
  • multi threading. better compatibility with HTTP browsers. It is now possible to send files via internet explorer
  • complete rewrite for compiling under the new PSPSDK
  • http://www.amoks.com/?rep=extra

    PSP Chess v0.22 (PSP Game)

    cwbowron with an improved version of his PSP Chess game. Changes:

    new personalities: BCE: original evaluation algorithm BCE-Junior: BCE with stripped out positional features Random: evaluation function returns a random number (takes longer to search because there are fewer cutoffs) ability to add multiple personalities easily to add a personality: write evaluation function (see evaluate_bce()) add function to g_evaluation_functions add personality name to g_personality_names

    http://forums.ps2dev.org/viewtopic.php?t=1760