News
PmDoom Beta v0.3 (GP32 game port)

Text taken from GP32emu:

Tom Forsyth updated his his GP32 port of Doom. Its been over a year since the last release and he has now released the source code in the hopes that someone will continue with the project. Changes in version 0.3 are: -Save/load do now work I believe.-First attempt at a sound libarary, but it doesn’t work and locks the machine. The FXE for version 0.3 hasnt been updated but I will look into compiling the new source code and release a FXE if all goes well. In the meantime head over to the homepage here for more information and the sourcecode downloads.

http://www.gp32emu.com

By with 0 comments
Super Star Shooter Advance (GBA game)

A new shooter for GBA is out. Check it out at:http://www10.big.or.jp/~and/

By with 0 comments
PocketNES v9.4 (NES emulator for GBA)

FluBBa released another bugfix version! Download at his homepage.http://hem.passagen.se/flubba/gba.html

By with 0 comments
SGedit (GBA application)

Text taken from GBAdev:

Make your gba gfx on your gba! Yep that right. Have a go yourself! Theres a .sav included with some stuff on it already so you dont have to start from scratch if you dont feel like it =]

http://www.gbadev.org

By with 0 comments
GBAC Sprite System Demo (GBA demo)

Text taken from GBAdev:

Here is a demo that uses C code and structs as opposed to C++, GCC standard libs, and the dynamic memory manager. As you can see by the demo, it is extremely quicker than Wonkie Guy. It features 96 fully independent, free moving, frame animated, boundary obeying sprites. It also includes a main-scrolling background whose map is larger than 256×256 pixels.

http://www.gbadev.org

By with 0 comments
gpFrodo Beta 7 (C64 emulator for GP32)

A new version of gpFrodo is out! Changes:

No major updates in this release, just the video and menu fixes that get asked for a lot.

http://dexy.mine.nu/gp32/frodo/

By with 0 comments
DrSMS v1.02 (Master System emulator for GBA)

Just a short note that DrSMS has been updated again. Details on it’s official page (as well as the download :).http://reesy.speedis.org/

By with 0 comments
DynaMate v1.0 (NGPC game)

Thor ported DynaMate over to the Neo Geo Pocket Color. You can get the game at his page. Thanks for leaving the note on the boards, Thor! 🙂http://www.geocities.com/rtb7/

By with 0 comments
ZXGP32 Beta 1 (ZX Spectrum emulator for GP32)

ZXGP32 is a ZX Spectrum emulator coded by David Douglas. It emulates the 48K and 128KSpectrum. Details:

CPU: 95%, almost all of the documented op-code are emulated but there are just so many undocumented ones to get around to!Keyboard: Nicked the idea from Frodo to have a pop-up keyboard. Ability to assign the ‘B’ button to a certain key. Can toggle CAPS and Symbol Shift.Joystick: Control Pad and Button ‘A’ emulates Kempston input.Display: Full colour screen, including emulation of both ‘Bright’ and ‘Flash’.Sound: Experimental, I would NOT suggest turning it on as it is not pretty and tend to bum out after a while!File Types Supported: SNA, Z80, TAP

http://www.gp32emu.com/

By with 0 comments
PocketNES v9.3 (NES emulator for GBA)

FluBBa fixed a problem with save-games which appeared in the last release (v9.2).http://hem.passagen.se/flubba/gba.html

By with 0 comments