Pong (GBA game)

A new pong game for GBA. This time a conversation by Tim Cowley:

Total effort put into this project: 20 hours. There’s nothing fancy here, I’m afraid, no palette animation or tilemaps, no sound or dynamic lighting. Not even sprites. Just some simple animation, input, and state. Still, it’s fun to play. ^_^

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WinCE 4.x for GP32 News

FireFly updated his WinCE for GP32 page with some new screenshots of the project. Check them out at

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Flip It v0.4 (GP32 game)

JyCet updated one of his games. Thanks to JyCet himself for the news.

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HandyGP/DC sources released

The source code of the port of Handy, the Atari Lynx emulator written by Keith Wilkins, is available for download for the Sega Dreamcast and the GP32. There are no binary downloads as it wouldn’t make sense because of the lack of a filerequester and other things which make an emulator actually usable. If you release a version of the emulator based on this port, please let me know about it.The download is available on my website:

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GP Pang v0.3 (GP32 game)

A new version of the Pang remake for GP32 has been released. Some nice progress is being made with this game and new features include improvements to playability, a Splash Screen between levels, a death sprite when you are hit by a ball, Breakable and Unbreakable platforms and finally a third level.Downloads of the new release can be found over atGP32Emu.

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Pang (Alpha v0.2) (GP32 game)

An updated version of the Pang game has been released. This version has two levels and some changes to the playability. Downloads can be found atGP32Emu.

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Dragon Tiles v 2.00 (GBA game)

Antony David Lord informed me that Dragon Tiles has been updated to version 2. Dragon Tiles is a sliding puzzle game. Source (DragonBASIC) is avaliable as well.

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Keeper v1.1 (GBA application)

Keeper is a little proggie for the Nintendo Gameboy Advance that allows you to keep notes. You can use it to record phone numbers, email addresses, appointments, etc. Keeper has been designed to use as little space as possible, so you have plenty of room for other games/apps.

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CaSTaway GP v0.092 (AtariST emulator for GP32)

A new version… even not one hour ago v0.091 has been released… Changes for v0.092:

Release 9.2———–NEW:Left-shoulder will toggle into keyboard mode, or back to the last mode. (Much like select toggles frameskip, or right shoulder toggles cursor/mouse in those modes). Bear in mind if you use left-shoulder to toggle to keyboard, and then hti select to go to fameskip, you will have confused the”last mode”, and will probably end back up at”mouse”sooner or later 😉CHG:Caching of CRC’s is temporarily removed, since its acting up on some units.. I’d rather have it not crash for everyone, than work for 90% :/ I’ll catch it when I can see it.. so far doesn’t occur to me 🙁CHG:File picker tries to keep the same scroll area when submenus pop up, so so you don’t lose your spot (selection stays on same item, but in 9.1 the selection would scroll to center on return to file picker focus)

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CaSTaway GP v0.091 (AtariST emulator for GP32)

I wonder if the author of this emulator has a private life 🙂 v0.091 is out! The changes:

Release 009.1————-CHG:Savestates are incompatable with them from 009! I’d open them up and do an in-game disk-save if you can before going to 009.1!NEW:You now get 8 savestate slotsNEW:In the file picker, it now shows the filename of Disk A beside the saved state, so you have some idea where it came fromFIX:Handle bad savestates betterCHG:Bumped to cache version 2 .. cache will rebuild as usedNEW:Disk selection is sorted alphabetically (“asciiliciously!”)NEW:Appears people were inserting disks without ejecting first; this would cause a reboot/crash for drive B: (ST too smart for us), so we now implicitly eject the disk for you when you insert a new one 🙂NEW:Changed disk menu to use our pretty dialog systemNEW:Disk picker now shows”A:”,”B:”,”ROM”beside the currently selected disks, when you pick new ones

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