Category: Nintendo DS
GraphDS v0.2 (NDS misc)

Morgan has updated his graph calculation program for Nintendo DS.

Release notes:

I added graphing capabilities for up to four functions at once. Functions are now entered with the graph screen instead of having their own screen, I added a cursor for inputting functions, and functions are now easier to edit. Press GPH to access the graph screen/function editor, use the up and down keys to move between functions, and press ENT when you are finished editing them. Press the GPH key again to graph the functions.

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4316&forum=9

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Snatcher Pilot DS (NDS Game)

Multiple:Option’s second DS homebrew release is Snatcher Pilot DS, an adventure game by Konami and an early game of Hideo Kojima (Metal Gear Solid). This game is a demo (hence “Pilot”) and is based upon the PC-Engine “Snatcher Pilot Disk,” but uses the Sega CD version’s assets.

Read the readme.txt for more information.

http://multiple-option.blogspot.com/2008/03/snatcher-pilot-ds.html

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ThreaDS (NDS misc)

If you are looking for a threading solution on the DS a port of DarkPhantom has been made available. The thread dispatcher replaces the standard interrupt dispatcher provided by libnds at the moment so beware of compatibility issues.

Thanks to http://www.drunkencoders.com for the news.

http://donotjava.netsons.org/index.php/2008/03/04/threads/

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Pong 3DS v0.5 (NDS Game)

ANTONIOND updated his 3D Pong game few days ago.

http://www.elotrolado.net/hilo_-Proyecto--Pong-3DS_931023

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Ports of Call WIP (NDS Game)

In mid of February there were some more progress news about the ongoing “Ports of Call” remake for Nintendo DS.

Read on:

It’s about time for another update. Although i only make slowly progress there is at least some progress. The bug checks are taking more and more time despite the short cuts i take in testing. But each and every functions and event needs to be tested before i continue on the next one. I still have to test two events that i programmed already and i only need to make two new events to finish the coding for the game framework. After that i will start adding various sound effects throughout the game.

Things well go even more slowly from now on because i will move to a new house and the house needs some major renovations before it’s suitable to live in.

See the Port of Call DS site for the current standing.

http://85.150.216.22/blog/

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Finger Drum (01-01-2008)

Finger Drum is exactly what it tells. Use the stylus/touchpen to start the drum action.

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PPaPP v0.1

PPaPP (Position Precise au Pixel Pres) shows you exact pixel positions on your Nintendo DS by touching the desired point with a touchpen.

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Super Pong Bros (20-02-2008)

Super Pong Bros. is a “Super Mario” fan-themed Pong game.

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iFile v0.15

Using iFile is very simple, all you have to do is put the according “.nds” file in your flashcard/linker and through it’s menu, load the program, once done, use the up and down arrow to select the file/folder. Use “A” to open and “B” to go to the parent folder.

iFile is pretty much acting as a file explorer.

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Hyena v1.02 (NDS misc)

Hyena is an AudioGame player for multiple platforms. Inspired by the AudioBooks, Hyena allows game-books to be played with only sound and just one button.

Changes:

* Scans the AudioGames/ directory for game-books, and gives a choice on which to load.
* Detailed the .gamebook file specifications at http://www.collectingsmiles.com/wiki/index.php?title=Hyena_AudioGame_specifications
* Integrated information on how to play the games.
* Better error messages if files are missing.
* Removed crashes due to memory fragmentation.
* Removed .xml format in favor for plain-text.

Release thread: http://forum.gbadev.org/viewtopic.php?t=14979

http://www.collectingsmiles.com/hyena/

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