News
PDRoms Coding Compo – Prize upgrade! :)

Markus H. of Mitsui&Co. is giving 10 x GP32 T-Shirt (Size: Large)Thanks a lot!http://www.gp32europe.com/

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PDRoms Coding Compo: Prize upgrade

Mike/Gamefreax was kind enough to contribute the following items to the PDRoms coding competition:1 x GP32 Backlight Version1 x XG Flasher 256 MBIT1 x XG Flasher 128 MBITThanks a lot!http://www.gamefreax.com/

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PCE Advance v4.8 (PCE emulator for GBA)

Another update by FluBBa. Now it’s an updated version of PCE Advance. You can get the file from his homepage.http://hem.passagen.se/flubba/gba.html

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PocketNES v9.8 (NES emulator for GBA)

FluBBa did it again. Another version of PocketNES. Changes:

V9.8 – 2003-09-23 (FluBBa)Optimized VRAM writes.Fixed menu when used as PogoNES.Fixed dark line.

http://hem.passagen.se/flubba/gba.html

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PDRoms Coding Compo – Rules update!

A small update to the rules. I got a few questions about using external files. As long as you use them for highscore or savegame saving it’s perfectly okay and will not count to the 256kb limit (games only). For GP32 I allow only non overclocked entries. That means, no FXE should run faster than 133 MHZ.http://www.pdroms.de/pdrc1-rules.php

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A few new Atari 2600 games…

Just 10 minutes ago I had a look on the Minigame Coding Competition 2003 homepage and noticed a couple of new Atari 2600 games there. In detail:* SCSIcide by Joe Grand (4k game)* Jammed by Thomas Jentzsch (4k game)* Climber 5 by Dennis Debro (4k game)* Space Treat Deluxe by Fabrizio Zavagli (4k game)* Skeleton+ by Eric Ball (4k game)* QB by Andrew Davie (4k game)* Oystron by Piero Cavina (4k game)* JoustPong 1K by Kirk Israel (1k game)A few games were allready seen in the public, but changed or optimized for this competition in most cases.http://starbase.globalpc.net/minigame/

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PDRoms – Downtime over

Seems the items on the server are changed. Page should work as usual from now on. – Kojote

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PocketNES v9.7 (NES emulator for GBA)

FluBBa released a new version of PocketNES. Changes:

Fixed some things with the accumulator in the CPU core.Changed Y and X registers (hopefully a little bit faster).Moved PCM buffer and code to IWRAM (faster).Added check for GameBoyPlayer.Added Exit to normal PocketNES.

http://hem.passagen.se/flubba/gba.html

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PDRoms downtime!

PDRoms will be down from o1:oo am to approx o7:oo am CET! – Kojote

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Target: Mainframe (GBA game)

A new game with a nice background idea is”Target: Mainframe”. Here are a few lines from GBAdev…

You play the part of Linus Torvalds in an attempt to bring Linux to Microsoft. You’ve broken into the Microsoft headquarters and now all you have to do is find the mainframe computer and upload a worm which will install linux on and computer on the network. The mainframe however is hidden, Find it and help Linus complete his mission!

http://www.ice-d.tk/

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